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Disassembled: Progress was made


Continuing from where we left off...
After the shaping of the handles was completed, we continued forward to the hardest of the thing that we had yet faced.
The curve that connects the handle to the flat part of the pacioffi looks like a very simple innocent curve that wouldn't take too much to render. That at least was the assumption that I had when I had first started this project.
Initially the idea that both my teacher and I had thought might work was lofting several circles and a rectangle together in order to finesse the basic curve of the handle.
Although this seemed to work in it's general sense, the problem that I faced was that I was left with a large chunky 3D object that when cut in half, could not be made into a closed polysurface.
After continuing to troubleshoot and discussing this problem with my teacher, he suggested that we try surface modelling the curve as an alternative to lofting.

Seeing as that solution did end up working, as seen in the picture above, it was now time to move on to the final two pieces required to complete this render. The Screws.
The screws were very straight forward in their construction seeing as they only required a cylinder and a triangular pipe wrapping around it. The only hiccup that I had when creating this shape was that I over-sized the wrap which prevented it from being able to union.
Solving that problem, the last step was to add the ovular head of the screw, and making them a single union.

All that's left now is to render the object.
We'll get into that in the next post.

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